Generative Adversarial Networks for Game Graphic Asset Generation
2017.
Investigations on the generative adversarial network (GAN) models for learning graphic assets generation from retro game database and internet found images.



︎Dataset: old school J-RPG FX animation sprites collected from game developer and fan art communities
DCGAN generated character sheet. ︎
︎Dataset: old school J-RPG character sprites collected from game developer and fan art communities.
︎DCGAN generated anime sky.
︎Dataset: collected images from Tumblr, tagged "anime" "sky"
︎Dataset: collected images from Tumblr, tagged "anime" "sky"


